As part of web development services, your bosses expect you to know the technical stuff about the system and technologies of their business. However, this is a very short-sighted way to evaluate the potential talent and contributions of your web development team. I’d rather focus on the real skills that you need to survive – job skills you don’t learn in school.
In this article, I’ll point out the real skills a web developer needs. It might be surprising, but majority of them has nothing to do with writing code but has to do more about dealing with the people around you, as well as yourself.
Having people skills can boil down to not being a jerk or a bully to your workmates and having the ability to understand how others feel. This is a very crucial skill to have when you’re working with a team or with clients. Leaving out someone on your team because of his temper or attitude isn’t worth it. This is a lesson that some of us in the IT field have to fix instead of moving from one company to another. Once you get that label, it’s very hard to shake off.
Every service, site and app someone thinks up has to be created. Anyone who has ever worked with bosses and clients knows that they all think their idea is amazing and they want it built instantly. This can mean a lot of stress for you.
But remember, a relaxed developer is a more productive developer. You can be one by creating reasonable deadlines and expectations, which will help you communicate to managers and clients about how you work better And tell them exactly what you need to turn the idea into a product. Anyway, at the end of the day – everyone wants the best possible product.
By knowing and setting your skills on the classic languages of these frameworks and libraries, you will future-proof yourself against this “rapidly evolving” industry.
A crucial skill every designer must possess is having some understanding of basic development principles. You don’t need to be an expert; but, knowing the basic concepts and vocabulary enables you to do other equally important functions in your field – such as checking technical limitations, doing estimates, and checking the feasibility of a UI pattern.
This same idea also applies to developers needing to have some level of design and graphic art knowledge. Remember, the era when we used to say, “I don’t know, I’m not a designer.” have long been over. You don’t need to be a design expert; but, having an idea and basic know-how on typography, color theory and grid design, etc. will help you understand how designers make their decisions.